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81. Create a Cloak Disrupter - in Player Features and Ideas Discussion [original thread]
Edited by: Major Celine on 28/01/2009 12:02:52 Originally by: tun CCP should create a module that shoots out a pulse say 50km wide that distrupts a ships cloak for 5-10sec. The module only shoots out a pulse every 15 secs and needs to ...
- by Major Celine - at 2009.01.28 12:02:00
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82. cowards!!! - in Player Features and Ideas Discussion [original thread]
If a player is aggressed, he is unable to dock. No free easy killmails for SpawnSupreme, sorry.
- by Major Celine - at 2009.01.28 11:28:00
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83. favourite pvp boats! - in Ships and Modules [original thread]
Torp raven with dampners. Oh wait...
- by Major Celine - at 2009.01.28 09:47:00
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84. To Nerf or Not to Nerf - in Ships and Modules [original thread]
Originally by: Ephemeron The nerfing lately has been taking on epic proportions. Agreed. Whining leads to the next object of whining. Balancing is ok but I think CCP will point it out without any forum experts who instantly hit the for...
- by Major Celine - at 2009.01.28 09:40:00
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85. CCP Please paint my Apocalypse Navy Issue! - in Player Features and Ideas Discussion [original thread]
/signed I don't fly Amarr (for now), but this looks absolutely awesome!
- by Major Celine - at 2009.01.28 09:03:00
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86. Stop the racism - in Player Features and Ideas Discussion [original thread]
Originally by: Abuta Beki Caldari have the only "iWin"-button ship in the game. I would not call that racism. So as long as ECM is as unbalanced as it is, Caldari are actually off pretty good. Haha. Nah, just post your own opinion, i...
- by Major Celine - at 2009.01.28 08:59:00
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87. Why Falcons suck, and why this isn't a whine... - in Warfare & Tactics [original thread]
Originally by: Soporo Didnt CCP in their infinite wisdom BOOST Falcons since their first inception? Added range I believe. Who's the genius that did that and what tf were his reasons is what I want to know. Well, this is correct, bu...
- by Major Celine - at 2009.01.28 08:46:00
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88. Remote Armor Repairer - time for a nerf? - in Ships and Modules [original thread]
Axl, I understand what you want to say. Just some words: Reducing stats is nerfing. The time when you had a RR BS gang running and the hostile hadn't, it was fun for you. Now your enemy has RR too and now it is no fun anymore? Hmm... I know your ...
- by Major Celine - at 2009.01.28 08:24:00
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89. Is the Falcon really overpowered? - in Ships and Modules [original thread]
Originally by: Relleh i mean all other recons/hacs have ... *yawn*
- by Major Celine - at 2009.01.28 08:11:00
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90. Is the Falcon really overpowered? - in Ships and Modules [original thread]
Originally by: Butzewutze Do u want to say that i am not right ? There are at least 3 pilots in my corp that are training for the falcon atm. and i dont want to know how many players are training for it too. In some months we will see more...
- by Major Celine - at 2009.01.27 19:19:00
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91. Electronic Warfare Psychology - in Warfare & Tactics [original thread]
Originally by: Inara Subaka And to stay on topic... how come no one is complaining about THE single most worthless e-war module in the game? ECM bursts. Because its range is bad. Rarely used. People like to cry for nerfs more than for ...
- by Major Celine - at 2009.01.27 19:11:00
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92. Is the Falcon really overpowered? - in Ships and Modules [original thread]
Originally by: lecrotta Originally by: Butzewutze The falcon is underpowered if you compare it to the other recons in solo pvp...boost it!! Envious guys in every fraction.
- by Major Celine - at 2009.01.27 19:08:00
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93. Is the Falcon really overpowered? - in Ships and Modules [original thread]
Originally by: Butzewutze The falcon is overpowered if you compare it to the other recons. Nuff said. Nerf it! Oh well, that is a true killer argument. Comparing races.
- by Major Celine - at 2009.01.27 19:04:00
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94. Electronic Warfare Psychology - in Warfare & Tactics [original thread]
Just have to post this, because there are so many other funny ECM / Falcon whine threads in Ships & Weapons and many more sections: Originally by: Enden Assulu Please visit your user settings to re-enable images.
- by Major Celine - at 2009.01.27 18:40:00
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95. Huginn - the useless ship? - in Ships and Modules [original thread]
Originally by: Bruce Scythe Huginn is a great back-up for Phoenix/Naglfar/Raven/Anything with torp launchers. TP and web your enemy, and then watch them get pummelled. Yeah but Minmatar do not like to be support
- by Major Celine - at 2009.01.27 18:36:00
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96. Is the Falcon really overpowered? - in Ships and Modules [original thread]
Originally by: Visceroth TL;DR: Falcons work very well, otherwise people wouldn't fly them. And working mechanics make victims cry. Others don't, they just counter and try to explain how. Victims don't read it. They just wanna cry. Bad...
- by Major Celine - at 2009.01.27 18:21:00
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97. Is the Falcon really overpowered? - in Ships and Modules [original thread]
Originally by: devilator Hmm i wander what that same Dev thinks when a falcon jamms the hell out you from over 150km and u cant hit flying turtle He thinks: 'Well, let's see what fitting / gang setup he has. No anti-ecm-tactic / fittin...
- by Major Celine - at 2009.01.27 16:52:00
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98. Highsec Station-to-Station transportation - in Player Features and Ideas Discussion [original thread]
What about clone jumping?
- by Major Celine - at 2009.01.27 16:39:00
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99. [brainstorming]revitalize the solo/small gang pvp - in Player Features and Ideas Discussion [original thread]
1. Stop making useful ships useless (i.e. Vagabond) 2. See above.
- by Major Celine - at 2009.01.27 16:21:00
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100. Falcon crap - in Ships and Modules [original thread]
This is getting confusing with all those Falcon whine threads
- by Major Celine - at 2009.01.27 16:18:00
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